![]() ![]() They are easily startled, so approaching with stealth is advised. Striders are relatively docile machines that travel in small-midsize herds. The eye is still their primary vulnerability, but the Redeye requires more damage to this weak point to completely disable the machine. These Redeye Watchers boast armor plating on their head and chassis, and can fire dangerous energy bolts from their eye. There is a second, more powerful variation of the Watcher that Aloy will encounter as she progresses through the world. Watcher overrides unlocked after defeating the first Corruptor at the end of The Womb of the Mountain. A single Hunters Arrow shaft through the eye will disable standard Watchers, and two of them will defeat a Red Eye. The large eye in the center of the Watcher's "head" is it's most vulnerable point. The watcher triggers a burst of light and sound that blinds and deafens anyone nearby. ![]() The watcher launches itself at its target, delivering a powerful series of kicks as it moves through the air. Do your best to approach unseen, then use Hunter or Hardpoint arrows to down the Watcher Watchers patrol in groups of 2-4, both with machines and on their own. Their primary function is to guard more timid machines against attack. Watchers are the sentinels of the Machine beastiary. ![]()
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